createParticleTexture static method

Texture createParticleTexture(
  1. ChronosGL cgl, [
  2. String name = "Utils::Particles"
])

Implementation

static Texture createParticleTexture(ChronosGL cgl,
    [String name = "Utils::Particles"]) {
  return ImageTexture(cgl, name, createParticleCanvas());
}