Texture class
is the base class for all textures
- Implementers
Constructors
- Texture(ChronosGL _cgl, int _textureType, String _url, TextureProperties properties)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- properties → TextureProperties
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
CopyFromFramebuffer2D(
int x, int y, int w, int h) → void -
GetTexture(
) → GlTexture -
GetTextureType(
) → int -
Install(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited