Light class abstract
represents a light source with helpers for light and shadow computation. Light is NOT a UniformGroup. But several Lights can be added to an Illumination object which is a *UnformGroup.
- Inheritance
-
- Object
- NamedEntity
- Light
- Implementers
Properties
- colorDiffuse → Vector3
-
final
- colorSpecular → Vector3
-
final
- debug ↔ bool
-
getter/setter pairinherited
- enabled ↔ bool
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → int
-
final
Methods
-
ExtractInfo(
Float32List m, int offset) → void -
ExtractShadowProjViewMatrix(
) → Matrix4 -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited