GeometryBuilderToWireframeNormals function

MeshData GeometryBuilderToWireframeNormals(
  1. RenderProgram prog,
  2. GeometryBuilder gb, [
  3. double scale = 1.0
])

Implementation

MeshData GeometryBuilderToWireframeNormals(
    RenderProgram prog, GeometryBuilder gb,
    [double scale = 1.0]) {
  MeshData out = prog.MakeMeshData("norm", GL_LINES);
  return _ExtractWireframeNormals(out, FlattenVector3List(gb.vertices),
      FlattenVector3List(gb.attributes[aNormal] as List<VM.Vector3>), scale);
}