GeometryBuilderToWireframeNormals function
MeshData
GeometryBuilderToWireframeNormals(
- RenderProgram prog,
- GeometryBuilder gb, [
- double scale = 1.0
Implementation
MeshData GeometryBuilderToWireframeNormals(
RenderProgram prog, GeometryBuilder gb,
[double scale = 1.0]) {
MeshData out = prog.MakeMeshData("norm", GL_LINES);
return _ExtractWireframeNormals(out, FlattenVector3List(gb.vertices),
FlattenVector3List(gb.attributes[aNormal] as List<VM.Vector3>), scale);
}