EmptyLightVisualizer function
Implementation
MeshData EmptyLightVisualizer(RenderProgram prog, String name) {
MeshData md = prog.MakeMeshData(name, GL_LINES);
md.AddVertices(Float32List(3));
md.AddFaces([0, 0]);
return md;
}
MeshData EmptyLightVisualizer(RenderProgram prog, String name) {
MeshData md = prog.MakeMeshData(name, GL_LINES);
md.AddVertices(Float32List(3));
md.AddFaces([0, 0]);
return md;
}