FLSkeleton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FLSkeleton
Constructors
- FLSkeleton({Key? key, BoxShape? shape, EdgeInsetsGeometry? padding, Color? color, Color? shimmerColor, double? width, double? height, EdgeInsetsGeometry? margin, BorderRadiusGeometry? borderRadius, Duration? duration, bool active = true, FLSkeletonAnimationType type = FLSkeletonAnimationType.shimmer, double? stretchWidth})
Properties
- active → bool
-
Show animation or not, default is true.
final
- borderRadius → BorderRadiusGeometry?
-
final
- color → Color?
-
final
- duration → Duration?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsetsGeometry?
-
final
- padding → EdgeInsetsGeometry?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → BoxShape?
-
final
- shimmerColor → Color?
-
final
- stretchWidth → double?
-
The 'animate to' width when choose FLSkeletonAnimationType.stretch type.
final
- type → FLSkeletonAnimationType
-
The animation type of the skeleton, default is FLSkeletonAnimationType.shimmer.
If you specify FLSkeletonAnimationType.stretch type, you must set width and stretchWidth.
final
- width → double?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FLSkeleton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited