FLSkeleton constructor
FLSkeleton({
- Key? key,
- BoxShape? shape,
- EdgeInsetsGeometry? padding,
- Color? color,
- Color? shimmerColor,
- double? width,
- double? height,
- EdgeInsetsGeometry? margin,
- BorderRadiusGeometry? borderRadius,
- Duration? duration,
- bool active = true,
- FLSkeletonAnimationType type = FLSkeletonAnimationType.shimmer,
- double? stretchWidth,
Implementation
FLSkeleton(
{Key? key,
this.shape,
this.padding,
this.color,
this.shimmerColor,
this.width,
this.height,
this.margin,
this.borderRadius,
this.duration,
this.active = true,
this.type = FLSkeletonAnimationType.shimmer,
this.stretchWidth})
: super(key: key);