getShapeById method
@todo Make a faster map
Implementation
Shape? getShapeById(int id){
final bodies = this.bodies;
for (int i = 0; i < bodies.length; i++) {
final shapes = bodies[i].shapes;
for (int j = 0; j < shapes.length; j++) {
final shape = shapes[j];
if (shape.id == id) {
return shape;
}
}
}
return null;
}