DestinyProgressionStepDefinition class
This defines a single Step in a progression (which roughly equates to a level. See DestinyProgressionDefinition for caveats).
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyProgressionStepDefinition()
-
DestinyProgressionStepDefinition.fromJson(Map<
String, dynamic> json) -
factory
Properties
- displayEffectType ↔ DestinyProgressionStepDisplayEffect?
-
This appears to be, when you "level up", whether a visual effect will display and on what entity. See DestinyProgressionStepDisplayEffect for slightly more info.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon ↔ String?
-
If this progression step has a specific icon related to it, this is the icon to show.
getter/setter pair
- progressTotal ↔ int?
-
The total amount of progression points/"experience" you will need to initially reach this step. If this is the last step and the progression is repeating indefinitely (DestinyProgressionDefinition.repeatLastStep), this will also be the progress needed to level it up further by repeating this step again.
getter/setter pair
-
rewardItems
↔ List<
DestinyItemQuantity> ? -
A listing of items rewarded as a result of reaching this level.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stepName ↔ String?
-
Very rarely, Progressions will have localized text describing the Level of the progression. This will be that localized text, if it exists. Otherwise, the standard appears to be to simply show the level numerically.
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyProgressionStepDefinition>