DestinyProfileTransitoryPartyMember class
This is some bare minimum information about a party member in a Fireteam. Unfortunately, without great computational expense on our side we can only get at the data contained here. I'd like to give you a character ID for example, but we don't have it. But we do have these three pieces of information. May they help you on your quest to show meaningful data about current Fireteams. Notably, we don't and can't feasibly return info on characters. If you can, try to use just the data below for your UI and purposes. Only hit us with further queries if you absolutely must know the character ID of the currently playing character. Pretty please with sugar on top.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyProfileTransitoryPartyMember()
-
DestinyProfileTransitoryPartyMember.fromJson(Map<
String, dynamic> json) -
factory
Properties
- displayName ↔ String?
-
The player's last known display name.
getter/setter pair
- emblemHash ↔ int?
-
The identifier for the DestinyInventoryItemDefinition of the player's emblem.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- membershipId ↔ String?
-
The Membership ID that matches the party member.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- status ↔ DestinyPartyMemberStates?
-
A Flags Enumeration value indicating the states that the player is in relevant to being on a fireteam.
getter/setter pair
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyProfileTransitoryPartyMember>