DestinyPartyMemberStates class

A flags enumeration that represents a Fireteam Member's status.

Constructors

DestinyPartyMemberStates(int _value)
const
DestinyPartyMemberStates.fromJson(int numValue)
factory

Properties

hashCode int
The hash code for this object.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value int
no setter

Methods

contains(DestinyPartyMemberStates childValue) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() int
toString() String
A string representation of this object.
inherited

Operators

operator &(DestinyPartyMemberStates item) int
operator ==(dynamic other) bool
The equality operator.
override

Constants

FireteamMember → const DestinyPartyMemberStates
FireteamMember = 1 This one's pretty obvious - they're on your Fireteam.
GroupMember → const DestinyPartyMemberStates
GroupMember = 4 Nor do I understand the difference between them being in a 'Group' vs. a 'Fireteam'. I'll update these docs once I get more info. If I get more info. If you're reading this, I never got more info. You're on your own, kid.
None → const DestinyPartyMemberStates
None = 0
PartyLeader → const DestinyPartyMemberStates
PartyLeader = 8 This person is the party leader.
PosseMember → const DestinyPartyMemberStates
PosseMember = 2 I don't know what it means to be in a 'Posse', but apparently this is it.