DestinyMilestoneRewardEntryDefinition class

The definition of a specific reward, which may be contained in a category of rewards and that has optional information about how it is obtained.

Annotations
  • @JsonSerializable()

Properties

displayProperties DestinyDisplayPropertiesDefinition?
For us to bother returning this info, we should be able to return some kind of information about why these rewards are grouped together. This is ideally that information. Look at how confident I am that this will always remain true.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
items List<DestinyItemQuantity>?
The items you will get as rewards, and how much of it you'll get.
getter/setter pair
order int?
If you want to follow BNet's ordering of these rewards, use this number within a given category to order the rewards. Yeah, I know. I feel dirty too.
getter/setter pair
rewardEntryHash int?
The identifier for this reward entry. Runtime data will refer to reward entries by this hash. Only guaranteed unique within the specific Milestone.
getter/setter pair
rewardEntryIdentifier String?
The string identifier, if you care about it. Only guaranteed unique within the specific Milestone.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
vendorHash int?
If this reward is redeemed at a Vendor, this is the hash of the Vendor to go to in order to redeem the reward. Use this hash to look up the DestinyVendorDefinition.
getter/setter pair

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited