DestinyMilestoneRewardCategoryDefinition class

The definition of a category of rewards, that contains many individual rewards.

Annotations
  • @JsonSerializable()

Properties

categoryHash int?
Identifies the reward category. Only guaranteed unique within this specific component!
getter/setter pair
categoryIdentifier String?
The string identifier for the category, if you want to use it for some end. Guaranteed unique within the specific component.
getter/setter pair
displayProperties DestinyDisplayPropertiesDefinition?
Hopefully this is obvious by now.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
order int?
If you want to use BNet's recommended order for rendering categories programmatically, use this value and compare it to other categories to determine the order in which they should be rendered. I don't feel great about putting this here, I won't lie.
getter/setter pair
rewardEntries Map<String, DestinyMilestoneRewardEntryDefinition>?
If this milestone can provide rewards, this will define the sets of rewards that can be earned, the conditions under which they can be acquired, internal data that we'll use at runtime to determine whether you've already earned or redeemed this set of rewards, and the category that this reward should be placed under.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

asyncToJson() Future<Map<String, dynamic>>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited