DestinyItemPerksComponent class
Instanced items can have perks: benefits that the item bestows. These are related to DestinySandboxPerkDefinition, and sometimes - but not always - have human readable info. When they do, they are the icons and text that you see in an item's tooltip. Talent Grids, Sockets, and the item itself can apply Perks, which are then summarized here for your convenience.
- Annotations
-
- @JsonSerializable()
Constructors
- DestinyItemPerksComponent()
-
DestinyItemPerksComponent.fromJson(Map<
String, dynamic> json) -
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
perks
↔ List<
DestinyPerkReference> ? -
The list of perks to display in an item tooltip - and whether or not they have been activated.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
asyncToJson(
) → Future< Map< String, dynamic> > -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
asyncFromJson(
Map< String, dynamic> json) → Future<DestinyItemPerksComponent>