CameraExt extension

on
  • Camera

Properties

cameraRect Rect
no setter
cameraRectWithSpacing Rect
no setter
isMoving bool
no setter
target GameComponent?
getter/setter pair

Methods

animateZoom({required double zoom, Duration? duration, VoidCallback? finish, Curve curve = widget.Curves.decelerate}) → void
contains(Offset c) bool
isComponentOnCamera(GameComponent c) bool
isRectOnCamera(Rect c) bool
moveDown(double displacement) → void
moveRight(double displacement) → void
moveTop(double displacement) → void
moveToPlayerAnimated({Duration? duration, VoidCallback? finish, double? zoom, double? angle, Curve curve = widget.Curves.decelerate}) → void
moveToPositionAnimated(Vector2 position, {double? zoom, double? angle, VoidCallback? finish, Duration? duration, Curve curve = widget.Curves.decelerate}) → void
moveToTargetAnimated(GameComponent target, {double? zoom, double? angle, VoidCallback? finish, Duration? duration, Curve curve = widget.Curves.decelerate}) → void
moveUp(double displacement) → void
setGame(BonfireGame game) → void
updateSpacingVisibleMap(double space) → void