UIComponentGenerator<C extends UIComponent> class
A generator of UIComponent based in a HTML tag,
for dom_builder
(extends ElementGenerator).
- Inheritance
-
- Object
- ElementGenerator<
UIElement> - UIComponentGenerator
- Available Extensions
Constructors
-
UIComponentGenerator(String tag, String generatedTag, String componentClass, String componentStyle, UIComponentInstantiator<
C> instantiator, Iterable<UIComponentAttributeHandler< attributes, {bool hasChildrenElements = true, bool usesContentHolder = true, bool contentAsText = false})UIComponent, dynamic> >
Properties
-
attributes
→ Map<
String, UIComponentAttributeHandler< UIComponent, dynamic> > -
final
- componentClass → DOMAttributeValueSet
-
final
- componentStyle → DOMAttributeValueCSS
-
final
- generatedTag → String
-
final
- hasChildrenElements → bool
-
If
true
indicated that this generated element has children nodes.final - hashCode → int
-
The hash code for this object.
no setterinherited
-
instantiator
→ UIComponentInstantiator<
C> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tag → String
-
final
- usesContentHolder → bool
-
If
true
will use adiv
as a content holder, with already generated content to be passed to generate call.final
Methods
-
appendAttribute<
T> (C uiComponent, String name, dynamic value) → void -
clearAttribute<
T> (C uiComponent, String name) → void -
generate(
DOMGenerator< UINode> domGenerator, DOMTreeMap<UINode> treeMap, String? tag, DOMElement? domParent, UINode? parent, DOMNode domNode, Map<String, DOMAttribute> attributes, UINode? contentHolder, List<DOMNode> ? contentNodes, DOMContext<UINode> ? context) → UIElement -
override
-
getAttribute<
T> (C uiComponent, String name) → T? -
getAttributeHandler(
String? name) → UIComponentAttributeHandler< UIComponent, dynamic> ? -
isGeneratedElement(
UINode element) → bool -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
revert(
DOMGenerator< UINode> domGenerator, DOMTreeMap<UINode> ? treeMap, DOMElement? domParent, UIElement? parent, UIElement? node) → DOMElement? -
override
-
setAttribute<
T> (C uiComponent, String name, dynamic value) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited