Table class
- Available extensions
Constructors
- Table({TableSection? header, required TableSection body, CellStyle cellStyle = const CellStyle(), TableStyle? tableStyle})
Properties
- body → TableSection
-
final
- cellStyle → CellStyle
-
final
- columnCount ↔ int?
-
getter/setter pair
-
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- header → TableSection?
-
final
-
positionedCells
↔ List<
PositionedCell> -
getter/setter pair
- rowCount → int
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tableStyle → TableStyle?
-
final
Methods
-
getOrNull(
int row, int column) → PositionedCell? -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
render(
{TextLayout layoutFactory(PositionedCell) = _simpleLayoutFactory, TextBorder? border}) → String -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override