UtilityLayerRenderer class

class UtilityLayerRenderer

Implemented types
Annotations
  • @JS.new()

Constructors

UtilityLayerRenderer(Scene originalScene, [bool handleEvents])

Properties

DefaultKeepDepthUtilityLayer → UtilityLayerRenderer
no setter
DefaultUtilityLayer → UtilityLayerRenderer
no setter
hashCode → int
The hash code for this object.
no setterinherited
mainSceneTrackerPredicate ↔ bool Function(AbstractMesh node)
getter/setter pair
onlyCheckPointerDownEvents ↔ bool
getter/setter pair
onPointerOutObservable ↔ Observable<num>
getter/setter pair
originalScene ↔ Scene
getter/setter pair
pickUtilitySceneFirst ↔ bool
getter/setter pair
processAllEvents ↔ bool
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shouldRender ↔ bool
getter/setter pair
utilityLayerScene ↔ Scene
getter/setter pair

Methods

dispose() → void
override
getRenderCamera([bool getRigParentIfPossible]) → Camera
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render() → void
setRenderCamera(Camera cam) → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited