MultiRenderTarget class

class MultiRenderTarget

Inheritance
Annotations
  • @JS.new()

Constructors

MultiRenderTarget(String name, dynamic size, num count, Scene scene, [IMultiRenderTargetOptions options])

Properties

activeCamera ↔ Camera
getter/setter pairinherited
animations ↔ List<Animation>
getter/setter pairinherited
anisotropicFilteringLevel ↔ num
getter/setter pairinherited
boundingBoxPosition ↔ Vector3
getter/setter pairinherited
boundingBoxSize ↔ Vector3
getter/setter pairinherited
canRescale → bool
no setterinherited
clearColor ↔ Color4
getter/setter pairinherited
coordinatesIndex ↔ num
getter/setter pairinherited
coordinatesMode ↔ num
getter/setter pairinherited
count → num
no setter
customIsReadyFunction ↔ bool Function(AbstractMesh mesh, num refreshRate)
getter/setter pairinherited
customRenderFunction ↔ void Function(SmartArray<SubMesh> opaqueSubMeshes, SmartArray<SubMesh> alphaTestSubMeshes, SmartArray<SubMesh> transparentSubMeshes, SmartArray<SubMesh> depthOnlySubMeshes, void beforeTransparents())
getter/setter pairinherited
delayLoadState ↔ num
getter/setter pairinherited
depthStencilTexture → InternalTexture
no setterinherited
depthTexture → Texture
no setter
gammaSpace ↔ bool
getter/setter pairinherited
getAlphaFromRGB ↔ bool
getter/setter pairinherited
hasAlpha ↔ bool
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
homogeneousRotationInUVTransform ↔ bool
getter/setter pairinherited
ignoreCameraViewport ↔ bool
getter/setter pairinherited
inspectableCustomProperties ↔ List<IInspectable>
getter/setter pairinherited
invertY → bool
no setterinherited
invertZ ↔ bool
getter/setter pairinherited
irradianceTexture ↔ BaseTexture
getter/setter pairinherited
is2DArray ↔ bool
getter/setter pairinherited
is3D ↔ bool
getter/setter pairinherited
isBlocking ↔ bool
getter/setter pairinherited
isCube ↔ bool
getter/setter pairinherited
isRenderTarget ↔ bool
getter/setter pairinherited
isRGBD ↔ bool
getter/setter pairinherited
isSupported → bool
no setter
level ↔ num
getter/setter pairinherited
linearSpecularLOD ↔ bool
getter/setter pairinherited
lodGenerationOffset ↔ num
getter/setter pairinherited
lodGenerationScale ↔ num
getter/setter pairinherited
lodLevelInAlpha ↔ bool
getter/setter pairinherited
metadata ↔ dynamic
getter/setter pairinherited
mimeType → dynamic
no setterinherited
name ↔ String
getter/setter pairinherited
noMipmap → bool
no setterinherited
onAfterRender ← void Function(num renderingGroupId)
no getterinherited
onAfterRenderObservable ↔ Observable<num>
getter/setter pairinherited
onAfterUnbind ← void Function()
no getterinherited
onAfterUnbindObservable ↔ Observable<RenderTargetTexture>
getter/setter pairinherited
onBeforeBindObservable ↔ Observable<RenderTargetTexture>
getter/setter pairinherited
onBeforeRender ← void Function(num renderingGroupId)
no getterinherited
onBeforeRenderObservable ↔ Observable<num>
getter/setter pairinherited
onClear ← void Function(Engine Engine)
no getterinherited
onClearObservable ↔ Observable<Engine>
getter/setter pairinherited
onDispose ← void Function()
no getterinherited
onDisposeObservable ↔ Observable<BaseTexture>
getter/setter pairinherited
onLoadObservable ↔ Observable<Texture>
getter/setter pairinherited
onResizeObservable ↔ Observable<RenderTargetTexture>
getter/setter pairinherited
refreshRate ↔ num
getter/setter pairinherited
renderList ↔ List<AbstractMesh>
getter/setter pairinherited
renderListPredicate ↔ bool Function(AbstractMesh node)
getter/setter pairinherited
renderParticles ↔ bool
getter/setter pairinherited
renderSprites ↔ bool
getter/setter pairinherited
renderTargetOptions → RenderTargetCreationOptions
no setterinherited
renderToTarget ↔ dynamic
getter/setter pairinherited
reservedDataStore ↔ dynamic
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
samples ↔ num
getter/setter pairoverride
samplingMode → num
no setterinherited
sphericalPolynomial ↔ SphericalPolynomial
getter/setter pairinherited
textureFormat → num
no setterinherited
textures → List<Texture>
no setter
textureType → num
no setterinherited
uAng ↔ num
getter/setter pairinherited
uid → String
no setterinherited
uniqueId ↔ num
getter/setter pairinherited
uOffset ↔ num
getter/setter pairinherited
url ↔ String
getter/setter pairinherited
uRotationCenter ↔ num
getter/setter pairinherited
uScale ↔ num
getter/setter pairinherited
useCameraPostProcesses ↔ bool
getter/setter pairinherited
vAng ↔ num
getter/setter pairinherited
vOffset ↔ num
getter/setter pairinherited
vRotationCenter ↔ num
getter/setter pairinherited
vScale ↔ num
getter/setter pairinherited
wAng ↔ num
getter/setter pairinherited
wrapR ↔ num
getter/setter pairinherited
wrapU ↔ num
getter/setter pairinherited-getteroverride-setter
wrapV ↔ num
getter/setter pairinherited-getteroverride-setter
wRotationCenter ↔ num
getter/setter pairinherited

Methods

addPostProcess(PostProcess postProcess) → void
inherited
checkTransformsAreIdentical(BaseTexture texture) → bool
inherited
clearPostProcesses([bool dispose]) → void
inherited
clone() → RenderTargetTexture
inherited
createDepthStencilTexture([num comparisonFunction, bool bilinearFiltering, bool generateStencil]) → void
inherited
delayLoad() → void
inherited
dispose() → void
override
disposeFramebufferObjects() → void
inherited
freeRenderingGroups() → void
inherited
getBaseSize() → ISize
inherited
getClassName() → String
inherited
getInternalTexture() → InternalTexture
inherited
getReflectionTextureMatrix() → Matrix
inherited
getRenderHeight() → num
inherited
getRenderLayers() → num
inherited
getRenderSize() → num
inherited
getRenderWidth() → num
inherited
getScene() → Scene
inherited
getSize() → ISize
inherited
getTextureMatrix() → Matrix
inherited
getViewCount() → num
inherited
isReady() → bool
inherited
isReadyOrNotBlocking() → bool
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
readPixels([num faceIndex, num level, List buffer]) → List
inherited
releaseInternalTexture() → void
inherited
releaseInternalTextures() → void
removePostProcess(PostProcess postProcess) → void
inherited
render([bool useCameraPostProcess, bool dumpForDebug]) → void
inherited
replaceTexture(Texture texture, num index) → void
resetRefreshCounter() → void
inherited
resize(dynamic size) → void
override
scale(num ratio) → void
inherited
serialize() → dynamic
inherited
setRenderingAutoClearDepthStencil(num renderingGroupId, bool autoClearDepthStencil) → void
inherited
setRenderingOrder(num renderingGroupId, [num opaqueSortCompareFn(SubMesh a, SubMesh b), num alphaTestSortCompareFn(SubMesh a, SubMesh b), num transparentSortCompareFn(SubMesh a, SubMesh b)]) → void
inherited
toString() → String
A string representation of this object.
inherited
updateCount(num count, [IMultiRenderTargetOptions options]) → void
updateSamplingMode(num samplingMode) → void
inherited
updateURL(String url, [dynamic buffer, void onLoad()]) → void
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited