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babylon_dart package
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babylon_dart.dart
Light
getShadowGenerator method
getShadowGenerator method
dark_mode
light_mode
getShadowGenerator
method
IShadowGenerator
getShadowGenerator
(
)
Implementation
external
IShadowGenerator getShadowGenerator();
babylon_dart package
documentation
babylon_dart
Light
getShadowGenerator method
Light class
Constructors
Light
Properties
animations
behaviors
diffuse
doNotSerialize
excludedMeshes
excludeWithLayerMask
falloffType
hashCode
id
includedOnlyMeshes
includeOnlyWithLayerMask
intensity
intensityMode
lightmapMode
metadata
name
onDispose
onDisposeObservable
onReady
parent
radius
range
renderPriority
reservedDataStore
runtimeType
shadowEnabled
specular
state
uniqueId
worldMatrixFromCache
Methods
addBehavior
canAffectMesh
clone
computeWorldMatrix
createAnimationRange
deleteAnimationRange
dispose
getAbsolutePosition
getAnimationByName
getBehaviorByName
getChildMeshes
getChildren
getClassName
getDescendants
getEngine
getScaledIntensity
getScene
getShadowGenerator
getTypeID
getWorldMatrix
isDescendantOf
isDisposed
isEnabled
isReady
isSynchronized
isSynchronizedWithParent
noSuchMethod
prepareLightSpecificDefines
removeBehavior
serialize
serializeAnimationRanges
setEnabled
toString
transferTexturesToEffect
transferToEffect
transferToNodeMaterialEffect
updateCache
Operators
operator ==
Static properties
FALLOFF_DEFAULT
FALLOFF_GLTF
FALLOFF_PHYSICAL
FALLOFF_STANDARD
INTENSITYMODE_AUTOMATIC
INTENSITYMODE_ILLUMINANCE
INTENSITYMODE_LUMINANCE
INTENSITYMODE_LUMINOUSINTENSITY
INTENSITYMODE_LUMINOUSPOWER
LIGHTMAP_DEFAULT
LIGHTMAP_SHADOWSONLY
LIGHTMAP_SPECULAR
LIGHTTYPEID_DIRECTIONALLIGHT
LIGHTTYPEID_HEMISPHERICLIGHT
LIGHTTYPEID_POINTLIGHT
LIGHTTYPEID_SPOTLIGHT
Static methods
CompareLightsPriority
GetConstructorFromName
Parse