IShadowGenerator class abstract
interface IShadowGenerator
- Annotations
-
- @JS()
Constructors
Properties
Methods
-
bindShadowLight(
String lightIndex, Effect effect) → void -
dispose(
) → void -
getShadowMap(
) → RenderTargetTexture -
getTransformMatrix(
) → Matrix -
isReady(
SubMesh subMesh, bool useInstances, bool isTransparent) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
prepareDefines(
MaterialDefines defines, num lightIndex) → void -
recreateShadowMap(
) → void -
serialize(
) → dynamic -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited