HighlightLayer class

class HighlightLayer

Inheritance
Annotations
  • @JS.new()

Constructors

HighlightLayer(String name, Scene scene, [IHighlightLayerOptions options])

Properties

blurHorizontalSize ↔ num
getter/setter pair
blurVerticalSize ↔ num
getter/setter pair
camera → Camera
no setterinherited
disableBoundingBoxesFromEffectLayer ↔ bool
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
innerGlow ↔ bool
getter/setter pair
isEnabled ↔ bool
getter/setter pairinherited
name ↔ String
getter/setter pairoverride
neutralColor ↔ Color4
getter/setter pairinherited
onAfterBlurObservable ↔ Observable<HighlightLayer>
getter/setter pair
onAfterComposeObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onAfterRenderMeshToEffect ↔ Observable<AbstractMesh>
getter/setter pairinherited
onBeforeBlurObservable ↔ Observable<HighlightLayer>
getter/setter pair
onBeforeComposeObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onBeforeRenderMainTextureObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onBeforeRenderMeshToEffect ↔ Observable<AbstractMesh>
getter/setter pairinherited
onDisposeObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onSizeChangedObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
outerGlow ↔ bool
getter/setter pair
renderingGroupId ↔ num
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addExcludedMesh(Mesh mesh) → void
addMesh(Mesh mesh, Color3 color, [bool glowEmissiveOnly]) → void
dispose() → void
override
getClassName() → String
override
getEffectName() → String
override
hasMesh(AbstractMesh mesh) → bool
override
isReady(SubMesh subMesh, bool useInstances) → bool
override
needStencil() → bool
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeAllMeshes() → void
removeExcludedMesh(Mesh mesh) → void
removeMesh(Mesh mesh) → void
render() → void
inherited
serialize() → dynamic
override
shouldRender() → bool
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

EffectName → String
no setter
GlowingMeshStencilReference ↔ num
getter/setter pair
NeutralColor ↔ Color4
getter/setter pair
NormalMeshStencilReference ↔ num
getter/setter pair

Static Methods

Parse(dynamic parsedEffectLayer, Scene scene, String rootUrl) → HighlightLayer
override