GlowLayer class

class GlowLayer

Inheritance
Annotations
  • @JS.new()

Constructors

GlowLayer(String name, Scene scene, [IGlowLayerOptions options])

Properties

blurKernelSize ↔ num
getter/setter pair
camera → Camera
no setterinherited
customEmissiveColorSelector ↔ void Function(Mesh mesh, SubMesh subMesh, Material material, Color4 result)
getter/setter pair
customEmissiveTextureSelector ↔ Texture Function(Mesh mesh, SubMesh subMesh, Material material)
getter/setter pair
disableBoundingBoxesFromEffectLayer ↔ bool
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
intensity ↔ num
getter/setter pair
isEnabled ↔ bool
getter/setter pairinherited
name ↔ String
getter/setter pairinherited
neutralColor ↔ Color4
getter/setter pairinherited
onAfterComposeObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onAfterRenderMeshToEffect ↔ Observable<AbstractMesh>
getter/setter pairinherited
onBeforeComposeObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onBeforeRenderMainTextureObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onBeforeRenderMeshToEffect ↔ Observable<AbstractMesh>
getter/setter pairinherited
onDisposeObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
onSizeChangedObservable ↔ Observable<EffectLayer>
getter/setter pairinherited
renderingGroupId ↔ num
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addExcludedMesh(Mesh mesh) → void
addIncludedOnlyMesh(Mesh mesh) → void
dispose() → void
inherited
getClassName() → String
override
getEffectName() → String
override
hasMesh(AbstractMesh mesh) → bool
override
isReady(SubMesh subMesh, bool useInstances) → bool
override
needStencil() → bool
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
referenceMeshToUseItsOwnMaterial(AbstractMesh mesh) → void
removeExcludedMesh(Mesh mesh) → void
removeIncludedOnlyMesh(Mesh mesh) → void
render() → void
inherited
serialize() → dynamic
override
shouldRender() → bool
inherited
toString() → String
A string representation of this object.
inherited
unReferenceMeshFromUsingItsOwnMaterial(AbstractMesh mesh) → void

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

DefaultBlurKernelSize ↔ num
getter/setter pair
DefaultTextureRatio ↔ num
getter/setter pair
EffectName → String
no setter

Static Methods

Parse(dynamic parsedEffectLayer, Scene scene, String rootUrl) → GlowLayer
override