SubMesh class
class SubMesh
- Implemented types
- Annotations
-
- @JS()
Constructors
Properties
- effect → Effect
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- indexCount ↔ num
-
getter/setter pair
- indexStart ↔ num
-
getter/setter pair
- IsGlobal → bool
-
no setter
- materialDefines ↔ MaterialDefines
-
getter/setter pair
- materialIndex ↔ num
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- verticesCount ↔ num
-
getter/setter pair
- verticesStart ↔ num
-
getter/setter pair
Methods
-
canIntersects(
Ray ray) → bool -
clone(
AbstractMesh newMesh, [Mesh newRenderingMesh]) → SubMesh -
dispose(
) → void -
getBoundingInfo(
) → BoundingInfo -
getClassName(
) → String -
getEffectiveMesh(
) → AbstractMesh -
getMaterial(
) → Material -
getMesh(
) → AbstractMesh -
getRenderingMesh(
) → Mesh -
getReplacementMesh(
) → AbstractMesh -
isCompletelyInFrustum(
List< Plane> frustumPlanes) → bool -
override
-
isInFrustum(
List< Plane> frustumPlanes) → bool -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
refreshBoundingInfo(
[Float32List data]) → SubMesh -
render(
bool enableAlphaMode) → SubMesh -
setBoundingInfo(
BoundingInfo boundingInfo) → SubMesh -
setEffect(
Effect effect, [MaterialDefines defines]) → void -
toString(
) → String -
A string representation of this object.
inherited
-
updateBoundingInfo(
Matrix world) → SubMesh
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited