AddToMesh static method
Implementation
external static SubMesh AddToMesh(num materialIndex, num verticesStart, num verticesCount, num indexStart, num indexCount, AbstractMesh mesh, [Mesh renderingMesh, bool createBoundingBox]);
external static SubMesh AddToMesh(num materialIndex, num verticesStart, num verticesCount, num indexStart, num indexCount, AbstractMesh mesh, [Mesh renderingMesh, bool createBoundingBox]);