HighlightLayer class
class HighlightLayer
- Inheritance
-
- Object
- EffectLayer
- HighlightLayer
- Annotations
-
- @JS()
Constructors
- HighlightLayer(String name, Scene scene, [IHighlightLayerOptions options])
Properties
- blurHorizontalSize ↔ num
-
getter/setter pair
- blurVerticalSize ↔ num
-
getter/setter pair
- camera → Camera
-
no setterinherited
- disableBoundingBoxesFromEffectLayer ↔ bool
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- innerGlow ↔ bool
-
getter/setter pair
- isEnabled ↔ bool
-
getter/setter pairinherited
- name ↔ String
-
getter/setter pairoverride
- neutralColor ↔ Color4
-
getter/setter pairinherited
-
onAfterBlurObservable
↔ Observable<
HighlightLayer> -
getter/setter pair
-
onAfterComposeObservable
↔ Observable<
EffectLayer> -
getter/setter pairinherited
-
onAfterRenderMeshToEffect
↔ Observable<
AbstractMesh> -
getter/setter pairinherited
-
onBeforeBlurObservable
↔ Observable<
HighlightLayer> -
getter/setter pair
-
onBeforeComposeObservable
↔ Observable<
EffectLayer> -
getter/setter pairinherited
-
onBeforeRenderMainTextureObservable
↔ Observable<
EffectLayer> -
getter/setter pairinherited
-
onBeforeRenderMeshToEffect
↔ Observable<
AbstractMesh> -
getter/setter pairinherited
-
onDisposeObservable
↔ Observable<
EffectLayer> -
getter/setter pairinherited
-
onSizeChangedObservable
↔ Observable<
EffectLayer> -
getter/setter pairinherited
- outerGlow ↔ bool
-
getter/setter pair
- renderingGroupId ↔ num
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addExcludedMesh(
Mesh mesh) → void -
addMesh(
Mesh mesh, Color3 color, [bool glowEmissiveOnly]) → void -
dispose(
) → void -
override
-
getClassName(
) → String -
override
-
getEffectName(
) → String -
override
-
hasMesh(
AbstractMesh mesh) → bool -
override
-
isReady(
SubMesh subMesh, bool useInstances) → bool -
override
-
needStencil(
) → bool -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeAllMeshes(
) → void -
removeExcludedMesh(
Mesh mesh) → void -
removeMesh(
Mesh mesh) → void -
render(
) → void -
inherited
-
serialize(
) → dynamic -
override
-
shouldRender(
) → bool -
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- EffectName → String
-
no setter
- GlowingMeshStencilReference ↔ num
-
getter/setter pair
- NeutralColor ↔ Color4
-
getter/setter pair
- NormalMeshStencilReference ↔ num
-
getter/setter pair
Static Methods
-
Parse(
dynamic parsedEffectLayer, Scene scene, String rootUrl) → HighlightLayer -
override