always<Target extends AutomataState> abstract method
void
always<Target extends AutomataState>({
- GuardCondition<
NullEvent> ? condition, - List<
Action< ? actions,NullEvent> >
Attach a Eventless TransitionDefinition
to allow to transition from this
StateNode to a given StateNode for any AutomataEvent as long as the
conditions are met.
Implementation
void always<Target extends AutomataState>({
GuardCondition<NullEvent>? condition,
List<Action<NullEvent>>? actions,
});