AnimatedShadedSurface constructor

const AnimatedShadedSurface({
  1. Key? key,
  2. required FragmentProgram program,
  3. required Size size,
  4. required FragmentShader shaderBuilder(
    1. FragmentProgram program,
    2. Duration elapsed
    ),
})

Implementation

const AnimatedShadedSurface(
    {super.key,
    required this.program,
    required this.size,
    required this.shaderBuilder});