Transaction class

A Transaction has a list of Operation objects that will be applied to the editor.

There will be several ways to consume the transaction:

  1. Apply to the state to update the UI.
  2. Send to the backend to store and do operation transforming.
Available Extensions

Constructors

Transaction({required Document document})

Properties

afterSelection Selection?
The selection to be applied.
getter/setter pair
beforeSelection Selection?
The before selection is to be recovered if needed.
getter/setter pair
document Document
final
hashCode int
The hash code for this object.
no setterinherited
markNeedsComposing bool
getter/setter pair
operations List<Operation>
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectionExtraInfo Map?
getter/setter pair

Methods

add(Operation operation, {bool transform = true}) → void
Adds an operation to the transaction. This method will merge operations if they are both TextEdits.
deleteNode(Node node) → void
Deletes the Node in the document.
deleteNodes(Iterable<Node> nodes) → void
Deletes the Nodes in the document.
deleteNodesAtPath(Path path, [int length = 1]) → void
Deletes the Nodes at the given Path.
insertNode(Path path, Node node, {bool deepCopy = true}) → void
Inserts the Node at the given Path.
insertNodes(Path path, Iterable<Node> nodes, {bool deepCopy = true}) → void
Inserts a sequence of Nodes at the given Path.
moveNode(Path path, Node node) → void
Moves a Node to the provided Path
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
Returns the JSON representation of the transaction.
toString() String
A string representation of this object.
inherited
updateNode(Node node, Attributes attributes) → void
Updates the attributes of the Node.

Operators

operator ==(Object other) bool
The equality operator.
inherited