SkeletonLineStyle class
Skeleton Style for line
Constructors
- SkeletonLineStyle({double? width = double.infinity, double? height = 18, EdgeInsetsGeometry padding = const EdgeInsets.all(0), bool? randomLength, double? minLength, double? maxLength, BorderRadiusGeometry? borderRadius = const BorderRadius.all(Radius.circular(2)), AlignmentGeometry alignment = AlignmentDirectional.centerStart})
- 
          
            const
Properties
- alignment → AlignmentGeometry
- 
  
  final
- borderRadius → BorderRadiusGeometry?
- 
  
  final
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- height → double?
- 
  
  final
- maxLength → double?
- 
  
  final
- minLength → double?
- 
  
  final
- padding → EdgeInsetsGeometry
- 
  
  final
- randomLength → bool?
- 
  
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- width → double?
- 
  
  final
Methods
- 
  copyWith({double? width, double? height, EdgeInsetsGeometry? padding, bool? randomLength, double? minLength, double? maxLength, AlignmentGeometry? alignment, BorderRadiusGeometry? borderRadius}) → SkeletonLineStyle 
- 
  merge(SkeletonLineStyle? other) → SkeletonLineStyle 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Static Methods
- 
  lerp(SkeletonLineStyle? a, SkeletonLineStyle? b, double t) → SkeletonLineStyle