State class

Properties

hashCode int
The hash code for this object.
no setterinherited
name String
This enum's name, as specified in the .proto file.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value int
This enum's integer value, as specified in the .proto file.
finalinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
Returns this enum's name or the value if names are not represented.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

valueOf(int value) State?

Constants

STATE_ACTIVE → const State
The active key is used to sign tokens. Only one key can be active at a time.
STATE_INACTIVE → const State
The inactive key is not used to sign tokens anymore, but still published to the public key endpoint.
STATE_INITIAL → const State
A newly created key is in the initial state and published to the public key endpoint.
STATE_REMOVED → const State
The removed key is not used to sign tokens anymore and not published to the public key endpoint.
STATE_UNSPECIFIED → const State
values → const List<State>