State class
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
This enum's name, as specified in the .proto file.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value → int
-
This enum's integer value, as specified in the .proto file.
finalinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
Returns this enum's
nameor thevalueif names are not represented.inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- STATE_ACTIVE → const State
- The active key is used to sign tokens. Only one key can be active at a time.
- STATE_INACTIVE → const State
- The inactive key is not used to sign tokens anymore, but still published to the public key endpoint.
- STATE_INITIAL → const State
- A newly created key is in the initial state and published to the public key endpoint.
- STATE_REMOVED → const State
- The removed key is not used to sign tokens anymore and not published to the public key endpoint.
- STATE_UNSPECIFIED → const State
-
values
→ const List<
State>