NextRun<T> class
A class that holds information about when its value should run next.
This class is necessary in order to have as many constant constructors as possible, necessitating things that need to store state, like RandomSound instances for example. Using this class, we can decouple the time something next needs to happen to value, from the implementation of value itself.
- Implementers
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited