FloatingInspectorButton class
悬浮检查器按钮 / Floating inspector button
可拖动,松手后自动吸附到最近边缘并"收入"边缘(仅露出小部分)。 收入状态点击露出部分会自动平滑拉出到完整可见,再次点击才打开面板。 Draggable; auto-docks to nearest edge on release and "tucks into" the edge (only a small portion peeks out). Tapping the peek smoothly pulls it out to fully visible; tap again to open the panel.
支持两种使用模式:
- 回调模式(推荐):通过 onPanelToggle 回调,面板由外部管理
- 独立模式:不提供 onPanelToggle,内部自动管理面板 Supports two usage modes:
- Callback mode (recommended): via onPanelToggle callback, panel managed externally
- Standalone mode: no onPanelToggle, panel managed internally
在生产环境(release模式)下,此组件会返回空容器,不会打包检查器代码 / In production environment (release mode), this widget returns an empty container, inspector code won't be bundled
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FloatingInspectorButton
Constructors
- FloatingInspectorButton({Key? key, bool enabled = true, VoidCallback? onPanelToggle})
-
const
Properties
- enabled → bool
-
是否启用检查器按钮 / Whether to enable inspector button
默认根据环境自动判断:debug模式启用,release模式禁用 / Auto-detect by environment by default: enabled in debug mode, disabled in release mode
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPanelToggle → VoidCallback?
-
面板显示/隐藏回调(可选)/ Panel toggle callback (optional)
点击按钮时触发,由外部决定如何显示面板 / Triggered when button is clicked, external decides how to show panel
如果为 null,则内部自动管理面板 / If null, manages panel internally
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FloatingInspectorButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited