FloatingInspectorButton class

悬浮检查器按钮 / Floating inspector button

可拖动,松手后自动吸附到最近边缘并"收入"边缘(仅露出小部分)。 收入状态点击露出部分会自动平滑拉出到完整可见,再次点击才打开面板。 Draggable; auto-docks to nearest edge on release and "tucks into" the edge (only a small portion peeks out). Tapping the peek smoothly pulls it out to fully visible; tap again to open the panel.

支持两种使用模式:

  1. 回调模式(推荐):通过 onPanelToggle 回调,面板由外部管理
  2. 独立模式:不提供 onPanelToggle,内部自动管理面板 Supports two usage modes:
  3. Callback mode (recommended): via onPanelToggle callback, panel managed externally
  4. Standalone mode: no onPanelToggle, panel managed internally

在生产环境(release模式)下,此组件会返回空容器,不会打包检查器代码 / In production environment (release mode), this widget returns an empty container, inspector code won't be bundled

Inheritance

Constructors

FloatingInspectorButton({Key? key, bool enabled = true, VoidCallback? onPanelToggle})
const

Properties

enabled → bool
是否启用检查器按钮 / Whether to enable inspector button 默认根据环境自动判断:debug模式启用,release模式禁用 / Auto-detect by environment by default: enabled in debug mode, disabled in release mode
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onPanelToggle → VoidCallback?
面板显示/隐藏回调(可选)/ Panel toggle callback (optional) 点击按钮时触发,由外部决定如何显示面板 / Triggered when button is clicked, external decides how to show panel 如果为 null,则内部自动管理面板 / If null, manages panel internally
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<FloatingInspectorButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited