APIs topic
- ZegoUIKitPrebuiltLiveStreaming
- ZegoUIKitPrebuiltLiveStreamingController
- leave
- pk
- swiping
- coHost
- audienceLocalConnectStateNotifier
- requestCoHostUsersNotifier
- hostNotifier
- audienceSendCoHostRequest
- audienceCancelCoHostRequest
- startCoHost
- stopCoHost
- hostAgreeCoHostRequest
- hostRejectCoHostRequest
- removeCoHost
- hostSendCoHostInvitationToAudience
- audienceAgreeCoHostInvitation
- audienceRejectCoHostInvitation
- message
- minimize
- pip
- screenSharing
- audioVideo
- room
ZegoUIKitPrebuiltLiveStreaming
Live Streaming Widget.
You can embed this widget into any page of your project to integrate the functionality of a live streaming.
- function prototype:
class ZegoUIKitPrebuiltLiveStreaming extends StatefulWidget { const ZegoUIKitPrebuiltLiveStreaming({ Key? key, required this.appID, required this.appSign, required this.userID, required this.userName, required this.liveID, required this.config, this.events, }) : super(key: key); /// You can create a project and obtain an appID from the [ZEGOCLOUD Admin >Console](https://console.zegocloud.com). final int appID; /// You can create a project and obtain an appSign from the [ZEGOCLOUD >Admin Console](https://console.zegocloud.com). final String appSign; /// The ID of the currently logged-in user. /// It can be any valid string. /// Typically, you would use the ID from your own user system, such as >Firebase. final String userID; /// The name of the currently logged-in user. /// It can be any valid string. /// Typically, you would use the name from your own user system, such as >Firebase. final String userName; /// You can customize the live ID arbitrarily, /// just need to know: users who use the same live ID can talk with each >other. final String liveID; /// Initialize the configuration for the live-streaming. final ZegoUIKitPrebuiltLiveStreamingConfig config; /// You can listen to events that you are interested in here. final ZegoUIKitPrebuiltLiveStreamingEvents? events; }
ZegoUIKitPrebuiltLiveStreamingController
These APIs are categorized as pk, swiping, connect, connect invite, message, minimize, and screen sharing.
To make a function call, use like >
ZegoUIKitPrebuiltLiveStreamingController().${category_name}. ${specific_function_name}
, just like:ZegoUIKitPrebuiltLiveStreamingController().message.send(...);
leave
This function is used to end the Live Streaming.
You can pass the
context
for any necessary pop-ups or page transitions. By using theshowConfirmation
parameter, you can control whether to display a confirmation dialog to confirm ending the Live Streaming.This function behaves the same as the close button in the calling interface's top right corner, and it is also affected by the
ZegoUIKitPrebuiltLiveStreamingEvents.onLeaveConfirmation
,ZegoUIKitPrebuiltLiveStreamingEvents.onLiveStreamingEnded
settings in the config.
- function prototype:
Future<bool> leave( BuildContext context, { bool showConfirmation = false, }) async
pk
- ZegoLiveStreamingPKServiceResult:
/// result of request in pk service class ZegoLiveStreamingPKServiceResult { final List<String> errorUserIDs; final PlatformException? error; }
stateNotifier
pk state notifier
- function prototype:
ValueNotifier<ZegoLiveStreamingPKBattleState> get stateNotifier
isInPK
is in pk or not
- function prototype:
bool get isInPK
mutedUsersNotifier
mute users notifier
- function prototype:
ValueNotifier<List<String>> get mutedUsersNotifier
getHosts
the host list in invitation or PK.
- function prototype:
List<AdvanceInvitationUser> getHosts(String requestID)
- AdvanceInvitationUser:
/// invitation user info in advance mode class AdvanceInvitationUser { String userID; AdvanceInvitationState state; String extendedData; }
- AdvanceInvitationState:
/// invitation state in advance mode enum AdvanceInvitationState { idle, error, waiting, accepted, rejected, cancelled, }
sendRequest
Inviting hosts for a PK.
You will need to specify the
targetHostIDs
you want to connect with.Remember the hosts you invite must has started a live stream, otherwise, an error will return via the method you called.
You can used
timeout
to set the timeout duration of the PK battle request you sent. After it timed out, the host who sent the request will receive a callback notification via theZegoUIKitPrebuiltLiveStreamingPKEvents.onOutgoingPKBattleRequestTimeout
.If you want to customize the info that you want the host you invited to receive, you can set
customData
, and the invited host will receive viaZegoUIKitPrebuiltLiveStreamingPKEvents .onIncomingPKBattleRequestReceived
.If you want the remote host to directly accept without a confirmation dialog before entering the PK, you can set
isAutoAccept
to true.Please note that within the same PK session, this value ONLY takes effect the FIRST time it is set (after the first acceptance of the invitation), subsequent invitations will use the value set during the first acceptance.
- function prototype:
Future<ZegoLiveStreamingPKServiceSendRequestResult> sendRequest({ required List<String> targetHostIDs, int timeout = 60, String customData = '', bool isAutoAccept = false, }) async
- ZegoLiveStreamingPKServiceSendRequestResult:
/// result of send request in pk service class ZegoLiveStreamingPKServiceSendRequestResult { /// The ID of the current PK session final String requestID; final List<String> errorUserIDs; final PlatformException? error; }
cancelRequest
Cancel the PK invitation to
targetHostIDs
.You can provide your reason by attaching
customData
.Please note that, if the PK has already started (and any invited host has accepted), the PK invitation cannot be cancelled.
- function prototype:
Future<ZegoLiveStreamingPKServiceResult> cancelRequest({ required List<String> targetHostIDs, String customData = '', })
acceptRequest
Accept the PK invitation from the
targetHost
, which invitation ID isrequestID
.If exceeds
timeout
seconds, the accept will be considered timed out. You can provide your reason by attachingcustomData
.
- function prototype:
Future<ZegoLiveStreamingPKServiceResult> acceptRequest({ required String requestID, required ZegoUIKitPrebuiltLiveStreamingPKUser targetHost, int timeout = 60, String customData = '', }) async
rejectRequest
Rejects the PK invitation from the
targetHost
, which invitation ID isrequestID
.If the rejection exceeds
timeout
seconds, the rejection will be considered timed out. You can provide your reason by attachingcustomData
.
- function prototype:
Future<ZegoLiveStreamingPKServiceResult> rejectRequest({ required String requestID, required String targetHostID, int timeout = 60, String customData = '', }) async
quit
Quit PK on your own.
only pop the PK View on your own end, other PK participants decide on their own.
- function prototype:
Future<ZegoLiveStreamingPKServiceResult> quit()
stop
Stop PK to all pk-hosts, only the PK Initiator can stop it.
The PK is over and all participants will exit the PK View.
- function prototype:
Future<ZegoLiveStreamingPKServiceResult> stop()
muteAudios
Silence the
targetHostIDs
in PK, local host and audience in the live streaming won't hear the muted host's voice.If you want to cancel mute, set
isMute
to false.
- function prototype:
Future<bool> muteAudios({ required List<String> targetHostIDs, required bool isMute, }) async
swiping
previous
swiping to previous live streaming which query from
ZegoLiveStreamingSwipingConfig.requirePreviousLiveID
- function prototype:
bool previous()
next
swiping to next live streaming which query from
ZegoLiveStreamingSwipingConfig.requireNextLiveID
- function prototype:
bool next()
jumpTo
swiping to live streaming of
targetLiveID
- function prototype:
bool jumpTo(String targetLiveID)
coHost
audienceLocalConnectStateNotifier
for audience: current audience connection state, audience or co-host(connected)
- function prototype:
ValueNotifier<ZegoLiveStreamingAudienceConnectState> get audienceLocalConnectStateNotifier
- ZegoLiveStreamingAudienceConnectState:
/// only for audience or co-host, connection state enum ZegoLiveStreamingAudienceConnectState { /// idle, /// requesting to be a co-host, wait response from host connecting, /// be a co-host now, host agree the co-host request connected, }
requestCoHostUsersNotifier
for host: current requesting co-host's audiences
- function prototype:
ValueNotifier<List<ZegoUIKitUser>> get requestCoHostUsersNotifier
hostNotifier
host changed notifier
- function prototype:
ValueNotifier<ZegoUIKitUser?> get hostNotifier
audienceSendCoHostRequest
audience requests to become a co-host by sending a request to the host.
if you want audience be co-host without request to the host, use
startCoHost
If
withToast
is set to true, a toast message will be displayed after the request succeeds or fails.return a
Future
that representing whether the request was successful.
- function prototype:
Future<bool> audienceSendCoHostRequest({ bool withToast = false, String customData = '', }) async
audienceCancelCoHostRequest
audience cancels the co-host request to the host.
return A
Future
that representing whether the request was successful.
- function prototype:
Future<bool> audienceCancelCoHostRequest({ String customData = '', }) async
startCoHost
audience switch to be an co-host directly, without request to host
if you want audience be co-host with request to the host, use
audienceSendCoHostRequest
return A
Future
that representing whether the request was successful.
- function prototype:
Future<bool> startCoHost() async
stopCoHost
co-host ends the connection and switches to the audience role voluntarily.
If
showRequestDialog
is true, a confirmation dialog will be displayed to prevent accidental clicks. return AFuture
that representing whether the request was successful.
- function prototype:
Future<bool> stopCoHost({ bool showRequestDialog = true, })
hostAgreeCoHostRequest
host approve the co-host request made by
audience
.return A
Future
that representing whether the request was successful.
- function prototype:
Future<bool> hostAgreeCoHostRequest( ZegoUIKitUser audience, { String customData = '', }) async
hostRejectCoHostRequest
host reject the co-host request made by
audience
.return A
Future
that representing whether the request was successful.
- function prototype:
Future<bool> hostRejectCoHostRequest( ZegoUIKitUser audience, { String customData = '', }) async
removeCoHost
host remove the co-host, make
coHost
to be a audiencereturn A
Future
that representing whether the request was successful.
- function prototype:
Future<bool> removeCoHost( ZegoUIKitUser coHost, { String customData = '', }) async
hostSendCoHostInvitationToAudience
host invite
audience
to be a co-hostIf
withToast
is set to true, a toast message will be displayed after the request succeeds or fails.return A
Future
that representing whether the request was successful.
- function prototype:
Future<bool> hostSendCoHostInvitationToAudience( ZegoUIKitUser audience, { bool withToast = false, int timeoutSecond = 60, String customData = '', }) async
audienceAgreeCoHostInvitation
audidenct agree co-host invitation from host
- function prototype:
Future<bool> audienceAgreeCoHostInvitation({ bool withToast = false, String customData = '', }) async
audienceRejectCoHostInvitation
audidenct reject co-host invitation from host
- function prototype:
Future<bool> audienceRejectCoHostInvitation({ String customData = '', }) async
message
send
sends the chat message, return a
Future
that representing whether the request was successful.
- function prototype:
Future<bool> send(String message) async
list
Retrieves a list of chat messages that already exist in the room.
return a
List
ofZegoInRoomMessage
objects representing the chat messages that already exist in the room.
- function prototype:
List<ZegoInRoomMessage> list()
- ZegoInRoomMessage:
/// in-room message class ZegoInRoomMessage { /// If the local message sending fails, then the message ID at this time is unreliable, and is a negative sequential value. int messageID; /// message sender. ZegoUIKitUser user; /// message content. String message; /// message attributes Map<String, String> attributes; /// The timestamp at which the message was sent. /// You can format the timestamp, which is in milliseconds since epoch, using DateTime.fromMillisecondsSinceEpoch(timestamp). int timestamp; var state = ValueNotifier<ZegoInRoomMessageState>(ZegoInRoomMessageState.success); }
stream
Retrieves a list stream of chat messages that already exist in the room. the stream will dynamically update when new chat messages are received, and you can use a
StreamBuilder
to listen to it and update the UI in real time.@return a
List
ofZegoInRoomMessage
objects representing the chat messages that already exist in the room.
- function prototype:
Stream<List<ZegoInRoomMessage>> stream({bool includeFakeMessage = true,})
- Example
..foreground = Positioned( left: 10, bottom: 50, child: StreamBuilder<List<ZegoInRoomMessage>>( stream: ZegoUIKitPrebuiltLiveStreamingController().message.stream(), builder: (context, snapshot) { final messages = snapshot.data ?? <ZegoInRoomMessage>[]; return Container( width: 200, height: 200, decoration: BoxDecoration( color: Colors.white.withOpacity(0.2), ), child: ListView.builder( itemCount: messages.length, itemBuilder: (context, index) { final message = messages[index]; return Text('${message.user.name}: ${message.message}'); }, ), ); }, ), )
sendFakeMessage
send fake message in message list. please make sure
message
.timestamp has valid value.
- function prototype:
void sendFakeMessage({ required ZegoUIKitUser sender, required String message, Map<String, String>? attributes, })
minimize
state
minimize state
- function prototype:
PrebuiltLiveStreamingMiniOverlayPageState get state
- PrebuiltLiveStreamingMiniOverlayPageState:
enum PrebuiltLiveStreamingMiniOverlayPageState { idle, living, minimizing, }
isMinimizingNotifier(ValueNotifier
is it currently in the minimized state or not
- example:
ValueListenableBuilder<bool>( valueListenable: ZegoUIKitPrebuiltLiveStreamingController().minimize.isMinimizingNotifier, builder: (context, isMinimized, _) { ... }, )
isMinimizing
Is it currently in the minimized state or not
- function prototype:
bool get isMinimizing
restore
restore the ZegoUIKitPrebuiltLiveStreaming from minimize
- function prototype:
bool restore( BuildContext context, { bool rootNavigator = true, bool withSafeArea = false, })
minimize
To minimize the ZegoUIKitPrebuiltLiveStreaming
- function prototype:
bool minimize( BuildContext context, { bool rootNavigator = true, })
hide
if live streaming ended in minimizing state, not need to navigate, just hide the minimize widget.
void hide()
pip
enable
- function prototype:
Future<PiPStatus> enable({ int aspectWidth = 9, int aspectHeight = 16, }) async
enableWhenBackground
- function prototype:
Future<PiPStatus> enableWhenBackground({ int aspectWidth = 9, int aspectHeight = 16, }) async
cancelBackground
- function prototype:
Future<PiPStatus> cancelBackground() async
screenSharing
viewController
showViewInFullscreenMode
This function is used to specify whether a certain user enters or exits full-screen mode during screen sharing.
You need to provide the user's ID
userID
to determine which user to perform the operation on.By using a boolean value
isFullscreen
, you can specify whether the user enters or exits full-screen mode.
- function prototype:
void showViewInFullscreenMode(String userID, bool isFullscreen)
audioVideo
APIs related to audio video
microphone
microphone series APIs
localState
microphone state of local user
- function prototype:
bool get localState
localStateNotifier
microphone state notifier of local user
- function prototype:
ValueNotifier<bool> get localStateNotifier
state
microphone state of
userID
- function prototype:
bool state(String userID)
stateNotifier
microphone state notifier of
userID
- function prototype:
ValueNotifier<bool> stateNotifier(String userID)
turnOn
turn on/off
userID
microphone, ifuserID
is empty, then it refers to local user
- function prototype:
void turnOn(bool isOn, {String? userID})
switchState
switch
userID
microphone state, ifuserID
is empty, then it refers to local user
- function prototype:
void switchState({String? userID})
camera
camera series APIs
localState
camera state of local user
- function prototype:
bool get localState
localStateNotifier
camera state notifier of local user
- function prototype:
ValueNotifier<bool> get localStateNotifier
state
camera state of
userID
- function prototype:
bool state(String userID)
stateNotifier
camera state notifier of
userID
- function prototype:
ValueNotifier<bool> stateNotifier(String userID)
turnOn
turn on/off
userID
camera, ifuserID
is empty, then it refers to local user
- function prototype:
void turnOn(bool isOn, {String? userID})
switchState
void switchState({String? userID})
- function prototype:
switch `userID` camera state, if `userID` is empty, then it refers to local user
room
property
updateProperty/updateProperties
add/update room properties
- function prototype:
Future<bool> updateProperty({ required String roomID, required String key, required String value, bool isForce = false, bool isDeleteAfterOwnerLeft = false, bool isUpdateOwner = false, }) async Future<bool> updateProperties({ required String roomID, required Map<String, String> roomProperties, bool isForce = false, bool isDeleteAfterOwnerLeft = false, bool isUpdateOwner = false, }) async
deleteProperties
delete room properties
- function prototype:
Future<bool> deleteProperties({ required String roomID, required List<String> keys, bool isForce = false, }) async
queryProperties
query room properties
- function prototype:
Future<Map<String, String>> queryProperties({ required String roomID, }) async
propertiesStream
room properties stream notify
- function prototype:
Stream<ZegoSignalingPluginRoomPropertiesUpdatedEvent> propertiesStream() class ZegoSignalingPluginRoomPropertiesUpdatedEvent { final String roomID; final Map<String, String> setProperties; final Map<String, String> deleteProperties; }
command
sendCommand
send room command
- function prototype:
Future<bool> sendCommand({ required String roomID, required Uint8List command, }) async
commandReceivedStream
room command stream notify
- function prototype:
Stream<ZegoSignalingPluginInRoomCommandMessageReceivedEvent> commandReceivedStream() class ZegoSignalingPluginInRoomCommandMessageReceivedEvent { final List<ZegoSignalingPluginInRoomCommandMessage> messages; final String roomID; } class ZegoSignalingPluginInRoomCommandMessage { /// If you have a string encoded in UTF-8 and want to convert a Uint8List /// to that string, you can use the following method: /// /// import 'dart:convert'; /// import 'dart:typed_data'; /// /// String result = utf8.decode(commandMessage.message); // Convert the Uint8List to a string /// final Uint8List message; final String senderUserID; final int timestamp; final int orderKey; }
user
countNotifier
user list count notifier
- function prototype:
ValueNotifier<int> get countNotifier
stream
user list stream
- function prototype:
Stream<List<ZegoUIKitUser>> stream({bool includeFakeUser = true,})
remove
remove user from live, kick out
- function prototype:
Future<bool> remove(List<String> userIDs)
addFakeUser
add fake user
- function prototype:
void addFakeUser(ZegoUIKitUser user)
removeFakeUser
remove fake user
- function prototype:
void removeFakeUser(ZegoUIKitUser user)
Classes
- ZegoUIKit APIs Features
- ZegoUIKitPrebuiltLiveStreaming APIs Events Configs Components Migration_v3.x
- Live Streaming Widget.
- ZegoUIKitPrebuiltLiveStreaming APIs Events Configs Components Migration_v3.x
- Live Streaming Widget.