RuleResponse<VALUE extends Object> class

It is returned when a rule is executed.

A RuleResponse provides many useful information like

  • if the rule was successful or not.
  • the fact on which the rule was applied.
  • the return value on success.
  • the exception on failure.
Implemented types
Implementers
Annotations
  • @immutable

Constructors

RuleResponse.auto(bool isSatisfied, VALUE? value, {VALUE? fallbackValue})
factory
RuleResponse.failed({VALUE? fallbackValue})
const
RuleResponse.fromSelf(RuleResponse<VALUE> self)
RuleResponse.fromValue(VALUE? value)
factory
RuleResponse.succeeded(VALUE value)
const
RuleResponse.succeededWithNoData()
const

Properties

fallbackValue → VALUE?
final
hashCode int
The hash code for this object.
no setterinherited
isFailure bool
no setter
isSuccess bool
Set true when the rule succeeds.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value → VALUE?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
throwIfFailed<EXCEPTION extends NamedException>(EXCEPTION exception) RuleResponse<VALUE>
Exits the chain when an exception is occurred.
toString() String
A string representation of this object.
inherited
transform<NEW_VALUE extends Object>(NEW_VALUE transformer(VALUE? value), {NEW_VALUE fallbackValueTransformer(VALUE? fallbackValue)?}) RuleResponse<NEW_VALUE>
override
transformWith<NEW_VALUE extends Object>(NEW_VALUE value, [NEW_VALUE? fallbackValue]) RuleResponse<NEW_VALUE>
override

Operators

operator ==(Object other) bool
The equality operator.
inherited