Peek class
🔲 Peek
Consider Peek
to be a description of how the 📚 BASE
is exposed behind the 📚 MATERIAL
.
🔲 Peek.peek is applied as insets to 📚 SurfaceLayer.MATERIAL.
- Note: to give this 🌟
Surface
a true BorderSide, see 🔰 Shape.border.
According to 🔲 Peek.alignment and Peek.ratio, a side(s) is given special treatment.
Defaults Alignment.center such that no side(s) receive(s) special treatment regardless of 🔲 Peek.peek.
- Mixed-in types
Constructors
- Peek({double peek = 0, double ratio = 1, AlignmentGeometry alignment = Alignment.center})
-
Consider
Peek
to be a description of how the 📚BASE
is exposed behind the 📚MATERIAL
.const
Properties
- alignment → AlignmentGeometry
-
Selected by 🔲 alignment, a side(s) is given special treatment:
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- peek → double
-
🔲 Peek.peek is applied as insets to 📚 SurfaceLayer.MATERIAL.
final
- peekBottom → double
-
no setter
- peekLeft → double
-
no setter
- peekRight → double
-
no setter
- peekTop → double
-
no setter
- ratio → double
-
🔲 Peek.peek is applied as insets to 📚 SurfaceLayer.MATERIAL.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyWith(
{double? peek, double? ratio, AlignmentGeometry? alignment}) → Peek -
📋 Returns a copy of this
Peek
with the given properties. -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited