Polygon class

Class for representing a planar polygon with an arbitrary amount of edges.

@author {@link https://github.com/Mugen87|Mugen87} @author {@link https://github.com/robp94|robp94}

Implementers

Constructors

Polygon()

Properties

active bool
getter/setter pair
centroid Vector3
final
edge HalfEdge?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
plane Plane
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

computeCentroid() Polygon
Computes the centroid for this polygon.
contains(Vector3 point, [double epsilon = 1e-3]) bool
Returns true if the polygon contains the given point.
convex([bool ccw = true]) bool
Returns true if the polygon is convex.
coplanar([double epsilon = 1e-3]) bool
Returns true if the polygon is coplanar.
distanceToPoint(Vector3 point) double
Computes the signed distance from the given 3D vector to this polygon. The method uses the polygon's plane abstraction in order to compute this value.
fromContour(List<Vector3> points) Polygon
Creates the polygon based on the given array of points in 3D space. The method assumes the contour (the sequence of points) is defined in CCW order.
getContour(List<Vector3> result) List<Vector3>
Determines the contour (sequence of points) of this polygon and stores the result in the given array.
getEdge(int i) HalfEdge?
leftOn(Vector3 a, Vector3 b, Vector3 c) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited