YaruSwitchListTile class

A ListTile with a YaruSwitch. In other words, a switch with a label.

See SwitchListTile for more details.

See also:

Inheritance

Constructors

YaruSwitchListTile({Key? key, required bool value, required ValueChanged<bool>? onChanged, Color? tileColor, Widget? title, Widget? subtitle, bool isThreeLine = false, bool? dense, EdgeInsetsGeometry? contentPadding, Widget? secondary, bool selected = false, bool autofocus = false, ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform, ShapeBorder? shape, Color? selectedTileColor, VisualDensity? visualDensity, FocusNode? focusNode, bool? enableFeedback, Color? hoverColor, MouseCursor? mouseCursor})
Creates a combination of a ListTile and a YaruSwitch.
const

Properties

autofocus bool
See SwitchListTile.autofocus.
final
contentPadding EdgeInsetsGeometry?
See SwitchListTile.contentPadding.
final
controlAffinity ListTileControlAffinity
See SwitchListTile.controlAffinity.
final
dense bool?
See SwitchListTile.dense.
final
enableFeedback bool?
See SwitchListTile.enableFeedback.
final
focusNode FocusNode?
See SwitchListTile.focusNode.
final
hashCode int
The hash code for this object.
no setterinherited
hoverColor Color?
See SwitchListTile.hoverColor.
final
isThreeLine bool
See SwitchListTile.isThreeLine.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
mouseCursor MouseCursor?
See SwitchListTile.mouseCursor.
final
onChanged ValueChanged<bool>?
See SwitchListTile.onChanged.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondary Widget?
See SwitchListTile.secondary.
final
selected bool
See SwitchListTile.selected.
final
selectedTileColor Color?
See SwitchListTile.selectedTileColor.
final
shape ShapeBorder?
See SwitchListTile.shape.
final
subtitle Widget?
See SwitchListTile.subtitle.
final
tileColor Color?
See SwitchListTile.tileColor.
final
title Widget?
See SwitchListTile.title.
final
value bool
See SwitchListTile.value.
final
visualDensity VisualDensity?
See SwitchListTile.visualDensity.
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited