walkingMode property

WalkingMode get walkingMode

The speed the player is currently walking at.

Implementation

WalkingMode get walkingMode {
  final terrain = currentTerrain;
  final options = currentWalkingOptions;
  if (options == terrain.fastWalk) {
    return WalkingMode.fast;
  } else if (options == terrain.slowWalk) {
    return WalkingMode.slow;
  } else {
    return WalkingMode.stationary;
  }
}