walkingMode property
WalkingMode
get
walkingMode
The speed the player is currently walking at.
Implementation
WalkingMode get walkingMode {
final terrain = currentTerrain;
final options = currentWalkingOptions;
if (options == terrain.fastWalk) {
return WalkingMode.fast;
} else if (options == terrain.slowWalk) {
return WalkingMode.slow;
} else {
return WalkingMode.stationary;
}
}