WindowManager class

Properties

hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
no setter
listeners List<WindowListener>
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(WindowListener listener) → void
blur() Future<void>
Removes focus from the window.
center({bool animate = false}) Future<void>
Moves window to the center of the screen.
close() Future<void>
Try to close the window.
destroy() Future<void>
Force closing the window.
dock({required DockSide side, required int width}) Future<void>
Docks the window. only works on Windows
ensureInitialized() Future<void>
focus() Future<void>
Focuses on the window.
getBounds() Future<Rect>
Returns Rect - The bounds of the window as Object.
getDevicePixelRatio() double
getOpacity() Future<double>
Returns double - between 0.0 (fully transparent) and 1.0 (fully opaque).
getPosition() Future<Offset>
Returns Offset - Contains the window's current position.
getSize() Future<Size>
Returns Size - Contains the window's width and height.
getTitle() Future<String>
Returns String - The title of the native window.
getTitleBarHeight() Future<int>
Returns int - The title bar height of the native window.
grabKeyboard() Future<bool>
Grabs the keyboard. @platforms linux
hasShadow() Future<bool>
Returns bool - Whether the window has a shadow. On Windows, always returns true unless window is frameless.
hide() Future<void>
Hides the window.
isAlwaysOnBottom() Future<bool>
Returns bool - Whether the window is always below other windows.
isAlwaysOnTop() Future<bool>
Returns bool - Whether the window is always on top of other windows.
isClosable() Future<bool>
Returns bool - Whether the window can be manually closed by user.
isDockable() Future<bool>
Returns bool - Whether the window is dockable or not.
isDocked() Future<DockSide?>
Returns bool - Whether the window is docked.
isFocused() Future<bool>
Returns bool - Whether window is focused.
isFullScreen() Future<bool>
Returns bool - Whether the window is in fullscreen mode.
isMaximizable() Future<bool>
Returns bool - Whether the window can be manually maximized by the user.
isMaximized() Future<bool>
Returns bool - Whether the window is maximized.
isMinimizable() Future<bool>
Returns bool - Whether the window can be manually minimized by the user.
isMinimized() Future<bool>
Returns bool - Whether the window is minimized.
isMovable() Future<bool>
Returns bool - Whether the window can be moved by user.
isPreventClose() Future<bool>
Check if is intercepting the native close signal.
isResizable() Future<bool>
Returns bool - Whether the window can be manually resized by the user.
isSkipTaskbar() Future<bool>
Returns bool - Whether skipping taskbar is enabled.
isVisible() Future<bool>
Returns bool - Whether the window is visible to the user.
isVisibleOnAllWorkspaces() Future<bool>
Returns bool - Whether the window is visible on all workspaces.
maximize({bool vertically = false}) Future<void>
Maximizes the window. vertically simulates aero snap, only works on Windows
minimize() Future<void>
Minimizes the window. On some platforms the minimized window will be shown in the Dock.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
popUpWindowMenu() Future<void>
removeListener(WindowListener listener) → void
restore() Future<void>
Restores the window from minimized state to its previous state.
setAlignment(Alignment alignment, {bool animate = false}) Future<void>
Move the window to a position aligned with the screen.
setAlwaysOnBottom(bool isAlwaysOnBottom) Future<void>
Sets whether the window should show always below other windows.
setAlwaysOnTop(bool isAlwaysOnTop) Future<void>
Sets whether the window should show always on top of other windows.
setAsFrameless() Future<void>
You can call this to remove the window frame (title bar, outline border, etc), which is basically everything except the Flutter view, also can call setTitleBarStyle(TitleBarStyle.normal) or setTitleBarStyle(TitleBarStyle.hidden) to restore it.
setAspectRatio(double aspectRatio) Future<void>
This will make a window maintain an aspect ratio.
setBackgroundColor(Color backgroundColor) Future<void>
Sets the background color of the window.
setBadgeLabel([String? label]) Future<void>
Set/unset label on taskbar(dock) app icon
setBounds(Rect? bounds, {Offset? position, Size? size, bool animate = false}) Future<void>
Resizes and moves the window to the supplied bounds.
setBrightness(Brightness brightness) Future<void>
Sets the brightness of the window.
setClosable(bool isClosable) Future<void>
Sets whether the window can be manually closed by user.
setFullScreen(bool isFullScreen) Future<void>
Sets whether the window should be in fullscreen mode.
setHasShadow(bool hasShadow) Future<void>
Sets whether the window should have a shadow. On Windows, doesn't do anything unless window is frameless.
setIcon(String iconPath) Future<void>
Sets window/taskbar icon.
setIgnoreMouseEvents(bool ignore, {bool forward = false}) Future<void>
Makes the window ignore all mouse events.
setMaximizable(bool isMaximizable) Future<void>
Sets whether the window can be manually maximized by the user.
setMaximumSize(Size size) Future<void>
Sets the maximum size of window to width and height.
setMinimizable(bool isMinimizable) Future<void>
Sets whether the window can be manually minimized by user.
setMinimumSize(Size size) Future<void>
Sets the minimum size of window to width and height.
setMovable(bool isMovable) Future<void>
Sets whether the window can be moved by user.
setOpacity(double opacity) Future<void>
Sets the opacity of the window.
setPosition(Offset position, {bool animate = false}) Future<void>
Moves window to position.
setPreventClose(bool isPreventClose) Future<void>
Set if intercept the native close signal. May useful when combine with the onclose event listener. This will also prevent the manually triggered close event.
setProgressBar(double progress) Future<void>
Sets progress value in progress bar. Valid range is 0, 1.0.
setResizable(bool isResizable) Future<void>
Sets whether the window can be manually resized by the user.
setSize(Size size, {bool animate = false}) Future<void>
Resizes the window to width and height.
setSkipTaskbar(bool isSkipTaskbar) Future<void>
Makes the window not show in the taskbar / dock.
setTitle(String title) Future<void>
Changes the title of native window to title.
setTitleBarStyle(TitleBarStyle titleBarStyle, {bool windowButtonVisibility = true}) Future<void>
Changes the title bar style of native window.
setVisibleOnAllWorkspaces(bool visible, {bool? visibleOnFullScreen}) Future<void>
Sets whether the window should be visible on all workspaces.
show({bool inactive = false}) Future<void>
Shows and gives focus to the window.
startDragging() Future<void>
Starts a window drag based on the specified mouse-down event. On Windows, this is disabled during full screen mode.
startResizing(ResizeEdge resizeEdge) Future<void>
Starts a window resize based on the specified mouse-down & mouse-move event. On Windows, this is disabled during full screen mode.
toString() String
A string representation of this object.
inherited
undock() Future<bool>
Undocks the window. only works on Windows
ungrabKeyboard() Future<bool>
Ungrabs the keyboard. @platforms linux
unmaximize() Future<void>
Unmaximizes the window.
waitUntilReadyToShow([WindowOptions? options, VoidCallback? callback]) Future<void>
Wait until ready to show.

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

instance WindowManager
The shared instance of WindowManager.
final