FillConsoleOutputAttribute function kernel32

int FillConsoleOutputAttribute(
  1. int hConsoleOutput,
  2. int wAttribute,
  3. int nLength,
  4. COORD dwWriteCoord,
  5. Pointer<Uint32> lpNumberOfAttrsWritten

Sets the character attributes for a specified number of character cells, beginning at the specified coordinates in a screen buffer.

BOOL FillConsoleOutputAttribute(
  _In_  HANDLE  hConsoleOutput,
  _In_  WORD    wAttribute,
  _In_  DWORD   nLength,
  _In_  COORD   dwWriteCoord,
  _Out_ LPDWORD lpNumberOfAttrsWritten


int FillConsoleOutputAttribute(int hConsoleOutput, int wAttribute, int nLength,
        COORD dwWriteCoord, Pointer<Uint32> lpNumberOfAttrsWritten) =>
    _FillConsoleOutputAttribute(hConsoleOutput, wAttribute, nLength,
        dwWriteCoord, lpNumberOfAttrsWritten);