AnimatePalette function Null safety gdi32

int AnimatePalette(
  1. int hPal,
  2. int iStartIndex,
  3. int cEntries,
  4. Pointer<PALETTEENTRY> ppe

The AnimatePalette function replaces entries in the specified logical palette.

BOOL AnimatePalette(
  HPALETTE           hPal,
  UINT               iStartIndex,
  UINT               cEntries,
  const PALETTEENTRY *ppe


int AnimatePalette(
        int hPal, int iStartIndex, int cEntries, Pointer<PALETTEENTRY> ppe) =>
    _AnimatePalette(hPal, iStartIndex, cEntries, ppe);