GamepadButtons class Enum

Specifies the button type.

Inheritance

Constructors

GamepadButtons(int value, {String? name})
const
GamepadButtons.from(int value)
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value int
finalinherited

Methods

hasFlag(GamepadButtons flag) bool
Determines whether one or more bit fields are set in the current enum value.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator &(GamepadButtons other) GamepadButtons
operator ==(Object other) bool
The equality operator.
inherited
operator |(GamepadButtons other) GamepadButtons