Tile constructor

const Tile({
  1. Key? key,
  2. Axis? direction,
  3. CrossAxisAlignment? crossAxisAlignment,
  4. MainAxisAlignment? mainAxisAlignment,
  5. bool? mainAxisExpanded,
  6. bool? childExpanded,
  7. bool? spacingEnforced,
  8. double? spacing,
  9. EdgeInsetsGeometry? margin,
  10. TileStyle? style,
  11. Widget? trailing,
  12. Widget? leading,
  13. Widget? child,
})

Implementation

const Tile({
  Key? key,
  this.direction,
  this.crossAxisAlignment,
  this.mainAxisAlignment,
  this.mainAxisExpanded,
  this.childExpanded,
  this.spacingEnforced,
  this.spacing,
  this.margin,
  this.style,
  this.trailing,
  this.leading,
  this.child,
}) : super(key: key);