AnimationSettings class
AnimationSettings is used to store the settings that drive all the animations, these are mostly Animation objects that tweens are set on they are initialised with default sensible options
Constructors
-
AnimationSettings({required AnimationController animationController, Animation<
double> ? opacityAnimation, Animation<double> ? scaleAnimation, Animation<double> ? offsetXAnimation, Animation<double> ? offsetYAnimation, Animation<double> ? blurXAnimation, Animation<double> ? blurYAnimation, Animation<double> ? rotationAnimation, Alignment? scaleAlignment, Alignment? skewAlignment, Animation<double> ? skewXAnimation, Animation<double> ? skewYAnimation})
Properties
-
blurXAnimation
↔ Animation<
double> ? -
getter/setter pair
-
blurYAnimation
↔ Animation<
double> ? -
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
offsetXAnimation
↔ Animation<
double> ? -
getter/setter pair
-
offsetYAnimation
↔ Animation<
double> ? -
getter/setter pair
-
opacityAnimation
↔ Animation<
double> ? -
getter/setter pair
-
rotationAnimation
↔ Animation<
double> ? -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleAlignment ↔ Alignment?
-
getter/setter pair
-
scaleAnimation
↔ Animation<
double> ? -
getter/setter pair
- skewAlignment ↔ Alignment?
-
getter/setter pair
-
skewXAnimation
↔ Animation<
double> ? -
getter/setter pair
-
skewYAnimation
↔ Animation<
double> ? -
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited