AnimationSettings class

AnimationSettings is used to store the settings that drive all the animations, these are mostly Animation objects that tweens are set on they are initialised with default sensible options

Constructors

AnimationSettings({required AnimationController animationController, Animation<double>? opacityAnimation, Animation<double>? scaleAnimation, Animation<double>? offsetXAnimation, Animation<double>? offsetYAnimation, Animation<double>? blurXAnimation, Animation<double>? blurYAnimation, Animation<double>? rotationAnimation, Alignment? scaleAlignment, Alignment? skewAlignment, Animation<double>? skewXAnimation, Animation<double>? skewYAnimation})

Properties

blurXAnimation Animation<double>?
getter/setter pair
blurYAnimation Animation<double>?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
offsetXAnimation Animation<double>?
getter/setter pair
offsetYAnimation Animation<double>?
getter/setter pair
opacityAnimation Animation<double>?
getter/setter pair
rotationAnimation Animation<double>?
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scaleAlignment Alignment?
getter/setter pair
scaleAnimation Animation<double>?
getter/setter pair
skewAlignment Alignment?
getter/setter pair
skewXAnimation Animation<double>?
getter/setter pair
skewYAnimation Animation<double>?
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited