SocketEvent class

Represents events related to WebSocket connections.

The SocketEvent class contains optional callbacks for handling WebSocket events such as connection, disconnection, errors, and messages.

Constructors

SocketEvent({dynamic onConnect(SocketClient socket)?, dynamic onDisconnect(SocketClient socket)?, dynamic onError(SocketClient socket, Map<String, dynamic> data)?, dynamic onMessage(SocketClient socket, Map<String, dynamic> data)?})
Constructs a SocketEvent instance with optional event handlers.

Properties

hashCode int
The hash code for this object.
no setterinherited
onConnect ↔ dynamic Function(SocketClient socket)?
Callback function invoked when a client connects.
getter/setter pair
onDisconnect ↔ dynamic Function(SocketClient socket)?
Callback function invoked when a client disconnects.
getter/setter pair
onError ↔ dynamic Function(SocketClient socket, Map<String, dynamic> data)?
Callback function invoked when an error occurs.
getter/setter pair
onMessage ↔ dynamic Function(SocketClient socket, Map<String, dynamic> data)?
Callback function invoked when a message is received.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited