Memory class
Represents the native heap.
- Implemented types
- Available extensions
- Annotations
Properties
- buffer → ByteBuffer
-
Can be used to directly access the memory of this object.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
allocate<
T extends NativeType> (int byteCount, {int? alignment}) → Pointer< T> -
Allocates byteCount bytes of memory on the native heap.
override
-
free(
Pointer< NativeType> pointer) → void -
Releases memory allocated on the native heap.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited