Animation extension type
The Animation
interface of the
Web Animations API
represents a single animation player and provides playback controls and a
timeline for an animation node or source.
- on
- Implemented types
- Implementers
Constructors
- Animation([AnimationEffect? effect, AnimationTimeline? timeline])
-
factory
Properties
- currentTime ↔ CSSNumberish?
-
getter/setter pair
- effect ↔ AnimationEffect?
-
getter/setter pair
-
finished
→ JSPromise<
Animation> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ String
-
getter/setter pair
- oncancel ↔ EventHandler?
-
getter/setter pair
- onfinish ↔ EventHandler?
-
getter/setter pair
- onremove ↔ EventHandler?
-
getter/setter pair
- pending → bool
-
no setter
- playbackRate ↔ num
-
getter/setter pair
- playState → AnimationPlayState
-
no setter
-
ready
→ JSPromise<
Animation> -
no setter
- replaceState → AnimationReplaceState
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- startTime ↔ CSSNumberish?
-
getter/setter pair
- timeline ↔ AnimationTimeline?
-
getter/setter pair
Methods
-
addEventListener(
String type, EventListener? callback, [JSAny options]) → void -
The
addEventListener()
method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.inherited -
cancel(
) → void -
The Web Animations API's
cancel()
method of the Animation interface clears all KeyframeEffects caused by this animation and aborts its playback. -
commitStyles(
) → void -
The
commitStyles()
method of the Web Animations API's Animation interface writes the computed values of the animation's current styles into its target element'sstyle
attribute.commitStyles()
works even if the animation has been automatically removed. -
dispatchEvent(
Event event) → bool -
The
dispatchEvent()
method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order. The normal event processing rules (including the capturing and optional bubbling phase) also apply to events dispatched manually withdispatchEvent()
.inherited -
finish(
) → void -
The
finish()
method of the Web Animations API's Animation Interface sets the current playback time to the end of the animation corresponding to the current playback direction. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void -
The
pause()
method of the Web Animations API's Animation interface suspends playback of the animation. -
persist(
) → void -
The
persist()
method of the Web Animations API's Animation interface explicitly persists an animation, preventing it from being automatically removed when it is replaced by another animation. -
play(
) → void -
The
play()
method of the Web Animations API's Animation Interface starts or resumes playing of an animation. If the animation is finished, callingplay()
restarts the animation, playing it from the beginning. -
removeEventListener(
String type, EventListener? callback, [JSAny options]) → void -
The
removeEventListener()
method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener from the target. The event listener to be removed is identified using a combination of the event type, the event listener function itself, and various optional options that may affect the matching process; see Matching event listeners for removal.inherited -
reverse(
) → void -
The
Animation.reverse()
method of the Animation Interface reverses the playback direction, meaning the animation ends at its beginning. If called on an unplayed animation, the whole animation is played backwards. If called on a paused animation, the animation will continue in reverse. -
toString(
) → String -
A string representation of this object.
inherited
-
updatePlaybackRate(
num playbackRate) → void -
The
updatePlaybackRate()
method of the Web Animations API's Animation Interface sets the speed of an animation after first synchronizing its playback position.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited