AudioNode extension type

The AudioNode interface is a generic interface for representing an audio processing module.

Examples include:

Note: An AudioNode can be target of events, therefore it implements the EventTarget interface.


API documentation sourced from MDN Web Docs.

on
Implemented types
Implementers
Available extensions

Properties

channelCount int
The channelCount property of the AudioNode interface represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node.
getter/setter pair
channelCountMode ChannelCountMode
The channelCountMode property of the AudioNode interface represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
getter/setter pair
channelInterpretation ChannelInterpretation
The channelInterpretation property of the AudioNode interface represents an enumerated value describing how input channels are mapped to output channels when the number of inputs/outputs is different. For example, this setting defines how a mono input will be up-mixed to a stereo or 5.1 channel output, or how a quad channel input will be down-mixed to a stereo or mono output.
getter/setter pair
context BaseAudioContext
The read-only context property of the AudioNode interface returns the associated BaseAudioContext, that is the object representing the processing graph the node is participating in.
no setter
hashCode int
The hash code for this object.
no setterinherited
numberOfInputs int
The numberOfInputs property of the AudioNode interface returns the number of inputs feeding the node. Source nodes are defined as nodes having a numberOfInputs property with a value of 0.
no setter
numberOfOutputs int
The numberOfOutputs property of the AudioNode interface returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode — have a value of 0 for this attribute.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addEventListener(String type, EventListener? callback, [JSAny options]) → void
The addEventListener() method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.
inherited
connect(JSObject destinationNodeOrDestinationParam, [int output, int input]) AudioNode?
The connect() method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either another AudioNode (thereby directing the sound data to the specified node) or an AudioParam, so that the node's output data is automatically used to change the value of that parameter over time.
disconnect([JSAny destinationNodeOrDestinationParamOrOutput, int output, int input]) → void
The disconnect() method of the AudioNode interface lets you disconnect one or more nodes from the node on which the method is called.
dispatchEvent(Event event) bool
The dispatchEvent() method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order. The normal event processing rules (including the capturing and optional bubbling phase) also apply to events dispatched manually with dispatchEvent().
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeEventListener(String type, EventListener? callback, [JSAny options]) → void
The removeEventListener() method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener from the target. The event listener to be removed is identified using a combination of the event type, the event listener function itself, and various optional options that may affect the matching process; see Matching event listeners for removal.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited